Please note that we will not be implementing Spectator Mode with the Darius patch. We will be updating you regarding Spectator Mode as soon as possible. Thank you.
PvP.net v1.60
Ranked Solo/Duo Queue
- The Free to Play rotation has been removed from Ranked Solo/Duo Queue
- Unlocked Champions that appear on the Free to Play rotation will still be playable
- You may now rename your buddy groups by double-clicking the name of the group
- Fixed a bug where some buddies would appear to be level 0 with no information
- Fixed a bug where the sound at the end of Champion select would play too loudly
- Fixed a bug where swap offers in Champion select would persist into your next game
League of Legends v1.0.0.140
Darius, the Hand of Noxus
- Hemorrhage (Passive) - Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.
- Decimate - Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the shaft.
- Crippling Strike - Darius's next attack severs a crucial artery. As the target bleeds out, their movement and attack speeds are slowed. Crippling Strike's cooldown is lower the more bloodied the target.
- Apprehend - Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
- Noxian Guillotine (Ultimate) - Darius leaps to an enemy Champion and strikes a lethal blow, dealing true damage. This damage increases for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed.
AsheCaitlyn
- Ashe's art update
- New model for Classic Ashe
- Updated and improved models for Woad Ashe, Shewood Ashe, Frelijord Ashe and Queen Ashe
- All new animations and updated VFX for base and skins
- Updated splash art
- Hawkshot now displays total gold retrieved by the skill in the tooltip
- Adjusted Frost Shot's projectile speed to match the basic attack projectile speed
- Fixed a bug where Frost Shot's attack frame was slower than the basic attack
Cho'Gath
- Fixed a bug where Caitlyn would appear to attack during Ace in the Hole
Rupture:Dr. Mundo
- Added red/green rings to indicate which targets will be affected
- Launch delay reduced to 0.65 seconds from 0.7 seconds
Fiddlesticks
- Sadism now returns 40/50/60% of Mundo's health instead of 40/55/70%
Fizz
- Dark Wind now deals 50% increased damage to minions and monsters
Gangplank
- Fixed a bug where Playful / Trickster would prevent Fizz from casting spells for longer than intended
Hecarim
- Parrrley now displays total gold earned by the skill in the tooltip
Lulu
- Rampage damage to minions and monsters increased to 66% from 50%
- Devastating Charge now requires less distance traveled to get the full effect
Glitterlance:Malphite
- Damage adjusted to 80/125/170/215/260 from 80/130/180/230/280
- Ability power ratio reduced to 0.5 from 0.6
Morgana
- Health per level increased to 90 from 82
- Increased Malphite's travel speed during Unstoppable Force
Nautilus
- Soul Siphon Spell Vamp reduced to 10/15/20% from 10/20/30%
Renekton
- Fixed a bug where Riptide would continue to deal full damage on subsequent hits to slow immune targets
Twisted Fate
- Cull the Meek's fury-enhanced swipe trail is now properly red
Xin Zhao
- Loaded Dice will now show total gold earned by the skill on a per-unit basis on the buff tooltip
Items
- Fixed a bug where Three Talon Strike did not take Critical Damage modifiers into account
Summoner's Rift Graphics Updated:
- New item: Athene's Unholy Grail
- 80 Ability Power
- 36 Magic Resist
- 15 mana regeneration per 5 seconds
- 15% cooldown reduction
- Unique Passive: Restores 12% of your max mana on kill/assist and increases your mana regeneration by 1% per 1% mana missing
- Phantom Dancer movement speed reduced to 12% from 15%
- Zeal movement speed reduced to 6% from 8%
Co-op vs. AI
- New textures across the entirety of Summoner’s Rift
- Changes to the color palette to differentiate the upper and lower jungles from one another
- A new shopkeeper has arrived to service all your Champion’s item purchases
- New animations on many monsters including the Ancient Golem, the Lizard Elder, and Baron Nashor
- HUD now displays the number of creeps you have killed
- Minimap has improved so that map icons and player icons display more clearly
- Significantly improved game performance on low end machines and at lower quality settings
- Improved the visual quality of the in-game HUD
General
- Bots will no longer kill themselves by chasing enemies onto the summoning platform
- Fixed a bug where Shen Bot did not learn all of his abilities
- Fixed a bug where Ashe Bot would occasionally get stuck toggling Frost Shot repeatedly
- Fixed a bug where Bots would use Cleanse on knockup, and knockback abilities
- Towers will now alert you with a tone and a particle when you are being targeted
- Added a confirmation dialog for the quit button in champion select for Custom Games
- Improved responsiveness of input when Hard Crowd Control effects (such as Stun, Fear, etc) end
- Improved particle scaling on characters like Dragon or Baron Nashor
- Fixed a bug where players could not spam emotes to their heart's content
- Fixed a bug where units would remain highlighted after death
- Fixed a bug where inputs made while the shop is open would translate onto the battlefield (unintentional pings, pathing, etc)









